Extended Reality and Serious Games for Education, Competitiveness, and Wellbeing
These proceedings from the Seventh International Conference of Systems Engineering (CIIS 2024) present scientific and technological innovations by leading academicians, researchers, and experts, establishing a regional forum for discussions on cutting-edge research. They cover a broad range of topics in computing and systems engineering—such as videogame applications, AI and data analytics, software engineering, information technology, and the social and cultural impact of technology—offering insights that push the boundaries of our understanding and capabilities. This edition also explores the impact of extended reality (XR) technologies, including virtual and augmented reality, in expanding human-computer interaction and enabling immersive experiences. Additionally, serious games are highlighted for their role in knowledge dissemination, educational development, and skill enhancement, beyond traditional entertainment purposes. Emphasizing the integration of theoretical frameworks with practical software applications in real-world contexts, this volume provides readers with diverse ideas and innovative approaches to the evolving field of computing. As a comprehensive resource, it serves researchers in both academia and industry, offering valuable insights into the intersection of emerging technologies and software systems.
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Anno edizione:2025
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