Mastering FMOD for Game Development: Harmonizing Code and Sound
"Mastering FMOD for Game Development: Harmonizing Code and Sound" is an essential guide for game developers and audio professionals looking to integrate high-quality sound into their games. This comprehensive book dives deep into the world of FMOD, the industry-standard sound effects engine used in many popular games. Structured as a practical tutorial, the book starts with the basics of sound theory and progresses through the intricate process of sound design, offering readers a thorough understanding of how sound functions in the digital realm. Readers will explore how FMOD serves as a bridge between code and sound, enabling the creation of dynamic and responsive audio experiences. The book offers step-by-step instructions on how to use FMOD Studio, covering topics from installation and setup to advanced techniques in audio programming. Each chapter is packed with examples, tips, and tricks to help readers master the nuances of FMOD and integrate it effectively into their game projects. Through detailed explanations, readers will learn how to create soundscapes that react to gameplay, bringing a new level of immersion to their games. The book covers various aspects of sound design, including creating ambient sounds, designing sound effects for different environments, and synchronizing audio with game events. One of the highlights of this book is its focus on real-world applications. It provides case studies of successful games that have used FMOD, giving readers insights into how professionals in the industry approach sound design. This not only serves as inspiration but also offers practical knowledge that can be applied to their projects. Additionally, the book delves into the technical aspects of integrating FMOD with popular game engines such as Unity and Unreal Engine. This includes scripting and coding examples, making it a valuable resource for both audio designers and game developers. "Mastering FMOD for Game Development" is not just a technical manual; it's a journey into the heart of game sound design. Its engaging narrative and comprehensive coverage make it an invaluable resource for anyone looking to enhance their game development skills with professional-quality sound.
-
Autore:
-
Anno edizione:2023
-
Editore:
-
Formato:
-
Testo in en
Formato:
Gli eBook venduti da Feltrinelli.it sono in formato ePub e possono essere protetti da Adobe DRM. In caso di download di un file protetto da DRM si otterrà un file in formato .acs, (Adobe Content Server Message), che dovrà essere aperto tramite Adobe Digital Editions e autorizzato tramite un account Adobe, prima di poter essere letto su pc o trasferito su dispositivi compatibili.
Cloud:
Gli eBook venduti da Feltrinelli.it sono sincronizzati automaticamente su tutti i client di lettura Kobo successivamente all’acquisto. Grazie al Cloud Kobo i progressi di lettura, le note, le evidenziazioni vengono salvati e sincronizzati automaticamente su tutti i dispositivi e le APP di lettura Kobo utilizzati per la lettura.
Clicca qui per sapere come scaricare gli ebook utilizzando un pc con sistema operativo Windows